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Cards similar to Braingeyser (400)

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Sanity Grinding

Sanity Grinding

Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

2.8 /10
$3.21
Scalding Viper  Steam Clean

Scalding Viper // Steam Clean

Creature — Elemental Snake // Sorcery — Adventure (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Steam Clean

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

7.4 /10
$0.14
Scent of Cinder

Scent of Cinder

Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.

0.8 /10
$0.08
Seize the Secrets

Seize the Secrets

Sorcery

This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.

3.9 /10
$0.04
SelfInflicted Wound

Self-Inflicted Wound

Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

0.7 /10
$0.07
Shattered Crypt

Shattered Crypt

Sorcery

Return X target creature cards from your graveyard to your hand. You lose X life.

1.9 /10
$0.12
Sickening Dreams

Sickening Dreams

Sorcery

As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.

6.5 /10
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Sleep

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
$0.26
Sleep of the Dead

Sleep of the Dead

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

3.5 /10
$0.03
Smallpox

Smallpox

Sorcery

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

8.4 /10
$0.28
Smell Fear

Smell Fear

Sorcery

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature you control fights up to one target creature you don't control.

9 /10
$0.15
Sovereigns Bite

Sovereign's Bite

Sorcery

Target player loses 3 life and you gain 3 life.

3.9 /10
$0.13
Spectacular Showdown

Spectacular Showdown

Sorcery

Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9 /10
$0.18
Spelltwine

Spelltwine

Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

8.2 /10
$0.24
Split the Party

Split the Party

Sorcery

Choose target player. Return half the creatures they control to their owner's hand, rounded up.

4.3 /10
$0.04
Static Discharge

Static Discharge

Sorcery

Starting intensity 3
Static Discharge deals damage equal to its intensity to any target. Then cards you own named Static Discharge intensify by 1.

10 /10
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Stitch Together

Stitch Together

Sorcery

Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

9.3 /10
$4.09
Stolen Goods

Stolen Goods

Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

7.7 /10
$0.39
Stolen Identity

Stolen Identity

Sorcery

Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

8.9 /10
$0.29
Strongarm Tactics

Strongarm Tactics

Sorcery

Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.

2.5 /10
$0.42
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