Creature — Demon Dog (6/6)
When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
Creature — Wurm Horror (5/4)
Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Faerie Warlock (2/2)
Flying
Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.
Creature — Faerie Wizard (2/2)
Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
Creature — Elf Spider (4/3)
Reach
Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
Creature — Wall (0/0)
Defender (This creature can't attack.)
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
Creature — Shade (1/1)
Flying
: Drifting Shade gets +1/+1 until end of turn.
Creature — Zombie (4/1)
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
Creature — Vampire (3/2)
When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Creature — Phyrexian Horror (8/3)
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ( can be paid with either or 2 life.)
Creature — Skeleton (2/1)
Flash (You may cast this spell any time you could cast an instant.)
: Regenerate Drudge Reavers.
Creature — Crocodile (4/6)
When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.
Creature — Shade Spirit (1/1)
Flying
: Dungeon Shade gets +1/+1 until end of turn.
Creature — Horse (3/3)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Dusk Charger gets +2/+2 as long as you have the city's blessing.
Creature — Vampire Rogue (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Rat (2/1)
When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.
Creature — Goblin Rogue (5/3)
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
Creature — Phyrexian Zombie Knight (3/3)
, : Destroy target green creature.
Creature — Horror (3/4)
: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.
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