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Cards similar to Schismotivate (400)

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Staggering Size

Staggering Size

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.1 /10
$0.02
Steady Aim

Steady Aim

Instant

Untap target creature. It gets +1/+4 and gains reach until end of turn.

3.7 /10
$0.04
Steam Augury

Steam Augury

Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

5.6 /10
$0.13
Stirring Address

Stirring Address

Instant

Target creature you control gets +2/+2 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

1.6 /10
$0.05
Stonewood Invocation

Stonewood Invocation

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.9 /10
$0.95
Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.3 /10
$0.03
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.06
Sylvan Might

Sylvan Might

Instant

Target creature gets +2/+2 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.4 /10
$0.03
Tread Upon

Tread Upon

Instant

Target creature gets +2/+2 and gains trample until end of turn.

2.2 /10
$0.02
Unlikely Aid

Unlikely Aid

Instant

Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.1 /10
$0.05
Valiant Farewell

Valiant Farewell

Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.

10 /10
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Wild Hunger

Wild Hunger

Instant

Target creature gets +3/+1 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.7 /10
$0.03
Wildsize

Wildsize

Instant

Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.

5.4 /10
$0.14
Witchs Web

Witch's Web

Instant

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

5.4 /10
$0.04
Wolf Strike

Wolf Strike

Instant

Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.

5.1 /10
$0.02
Woodcutters Grit

Woodcutter's Grit

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3 /10
$0.05
Yare

Yare

Instant

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

0.2 /10
$0.87
Zealous Strike

Zealous Strike

Instant

Target creature gets +2/+2 and gains first strike until end of turn.

1.3 /10
$0.04
Azorius Charm

Azorius Charm

Instant

Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.

8.2 /10
$0.22
Hurl Through Hell

Hurl Through Hell

Instant

Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

8.9 /10
$2.12
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