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Cards similar to Barbed Battlegear (400)

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Lightning Spear

Lightning Spear

Artifact — Equipment

Equipped creature gets +1/+0 and has trample.
, Sacrifice Lightning Spear: It deals 3 damage to any target.
Equip

5.1 /10
$0.04
Lion Sash

Lion Sash

Artifact Creature — Equipment Cat (1/1)

: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.
Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.7 /10
$0.97
Mace of Disruption

Mace of Disruption

Artifact — Equipment

Equipped creature gets +0/+2 and has protection from Demons and from Devils.
Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.
Equip

10 /10
--
Mace of the Valiant

Mace of the Valiant

Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.
Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip

7.8 /10
$0.23
Malamet Scythe

Malamet Scythe

Artifact — Equipment

Flash
When Malamet Scythe enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.6 /10
$0.02
Malefic Scythe

Malefic Scythe

Artifact — Equipment

Malefic Scythe enters the battlefield with a soul counter on it.
Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.9 /10
$0.07
Maul of the Skyclaves

Maul of the Skyclaves

Artifact — Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip

9.1 /10
$0.11
Mirror Box

Mirror Box

Artifact

The "legend rule" doesn't apply to permanents you control.
Each legendary creature you control gets +1/+1.
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.

9.5 /10
$1.18
Mister Gutsy

Mister Gutsy

Artifact Creature — Robot Soldier (1/1)

Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

5.7 /10
$0.18
Mogg Cannon

Mogg Cannon

Artifact

: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

1.5 /10
$0.22
Nim Replica

Nim Replica

Artifact Creature — Zombie (3/1)

, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

0.2 /10
$0.05
OgreHead Helm

Ogre-Head Helm

Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.8 /10
$0.07
Pact Weapon

Pact Weapon

Artifact — Equipment

As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life.
Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
Equip—Discard a card.

8.3 /10
$0.22
Paladins Shield

Paladin's Shield

Artifact — Equipment

Flash
When Paladin's Shield enters the battlefield, attach it to target creature you control.
Equipped creature gets +0/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.2 /10
$0.03
Pirate Hat

Pirate Hat

Artifact — Equipment

Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card."
Equip Pirate
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.2 /10
$0.03
Plasma Caster

Plasma Caster

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get (two energy counters).
Pay : Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip

5.9 /10
$0.30
Plate Armor

Plate Armor

Artifact — Equipment

Equipped creature gets +3/+3 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip . This ability costs less to activate for each other Equipment you control.

7.6 /10
$0.08
Poets Quill

Poet's Quill

Artifact — Equipment

When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Equipped creature gets +1/+1 and has lifelink.
Equip

4.9 /10
$0.19
Power Armor

Power Armor

Artifact

Domain — , : Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

1.6 /10
$0.16
Power Matrix

Power Matrix

Artifact

: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.

5.1 /10
$6.98
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