Creature — Human Soldier (2/2)
First strike
: Tap target creature blocking Master of Arms.
Creature — Human Druid (0/2)
Whenever you cast an enchantment spell, you may draw a card.
Creature — Human Soldier (2/3)
Whenever another creature enters the battlefield, untap Midnight Guard.
Creature — Human Samurai (2/2)
This spell costs less to cast if you have no creature cards in hand not named Mothrider Cavalry.
Flying
Other creatures you control get +1/+1.
Creature — Unicorn (2/2)
Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.
Creature — Shapeshifter (2/1)
Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.
Creature — Human Nomad (1/2)
, : Tap target creature.
Threshold — , : Tap two target creatures. Activate only if seven or more cards are in your graveyard.
Legendary Creature — Human Samurai (3/2)
Vigilance
Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
Enchantment Creature — Nymph (2/2)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Vigilance
Enchanted creature gets +2/+2 and has vigilance.
Creature — Human Knight (2/4)
Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.
Artifact Creature — Cyborg Soldier (2/1)
, : Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)
Creature — Kithkin Cleric (1/4)
, : Return target creature card with mana value 3 or less from your graveyard to the battlefield. ( is the untap symbol.)
Creature — Kor Rebel Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Creature — Human Peasant (4/4)
Vigilance
Ox Drover can't be blocked by Oxen.
Whenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.
Creature — Human Soldier (2/2)
Other white creatures you control get +1/+1.
, : Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)
Creature — Human Knight (2/3)
Flying, vigilance
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature — Human Soldier (1/2)
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Parish-Blade Trainee dies, put its counters on target creature you control.
Creature — Human Soldier (2/1)
You may choose not to untap Pearlspear Courier during your untap step.
, : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
Creature — Pegasus (1/3)
Flying
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
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