Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Instant
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Singe deals 1 damage to target creature. That creature becomes black until end of turn.
Instant
Skred deals damage to target creature equal to the number of snow permanents you control.
Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Instant
Counter target spell unless its controller pays for each blue permanent you control.
Instant // Land
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Spikefield Cave
Spikefield Cave enters the battlefield tapped.
: Add .
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.
Cycling (, Discard this card: Draw a card.)
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
Instant
When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand.
Instant
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Instant
Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
The owner of target spell or nonland permanent puts it on the top or bottom of their library.
Instant
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.
Draw a card.
Instant
Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Instant
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Return target permanent to its owner's hand.
Instant
This spell costs less to cast if you control at least two creatures that share a creature type.
Put target nonland permanent into its owner's library second from the top.
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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