Instant — Trap
If four or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose one or both —
• Counter target spell.
• Draw two cards, then discard a card.
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target nonblack attacking creature.
Instant
This spell costs less to cast for each opponent you're attacking.
Exile target creature.
Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Instant — Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
Instant
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Instant
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sorcery
( can be paid with any two mana or with . This card's mana value is 6.)
Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
Instant
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Instant
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Instant
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Draw a card for each creature that died under your control this turn.
Instant
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.
Instant
This spell costs less to cast if it targets an attacking creature.
Put target creature into its owner's library second from the top.
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