← Edit search Random card

Cards similar to Deepwood Elder (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Graham OBrien

Graham O'Brien

Legendary Creature — Human Pilot (2/2)

Paradox — Whenever you cast a spell from anywhere other than your hand, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Doctor's companion (You can have two commanders if the other is the Doctor.)

5 /10
$0.11
Grappler Spider

Grappler Spider

Creature — Spider (2/1)

Reach (This creature can block creatures with flying.)

3 /10
$0.09
Greenwood Sentinel

Greenwood Sentinel

Creature — Elf Scout (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

2.9 /10
$0.04
Grizzly Bears

Grizzly Bears

Creature — Bear (2/2)

7.6 /10
$0.20
GrowthChamber Guardian

Growth-Chamber Guardian

Creature — Elf Crab Warrior (2/2)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.

1.5 /10
$0.11
Gruul Guildmage

Gruul Guildmage

Creature — Human Shaman (2/2)

( can be paid with either or .)
, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.
: Target creature gets +2/+2 until end of turn.

2.7 /10
$0.13
Gunner Conscript

Gunner Conscript

Creature — Human Mercenary (2/2)

Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.

4.9 /10
$0.07
Gyre Sage

Gyre Sage

Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on Gyre Sage.

9.7 /10
$3.74
Harabaz Druid

Harabaz Druid

Creature — Human Druid Ally (0/1)

: Add X mana of any one color, where X is the number of Allies you control.

6.9 /10
$1.04
Harvester Druid

Harvester Druid

Creature — Human Druid (1/1)

: Add one mana of any color that a land you control could produce.

4.7 /10
$0.12
Heart Warden

Heart Warden

Creature — Elf Druid (1/1)

: Add .
, Sacrifice Heart Warden: Draw a card.

5.7 /10
$0.24
Heartwood Dryad

Heartwood Dryad

Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

0.5 /10
--
Herald of the Pantheon

Herald of the Pantheon

Creature — Centaur Shaman (2/2)

Enchantment spells you cast cost less to cast.
Whenever you cast an enchantment spell, you gain 1 life.

9.5 /10
$0.88
Highland Game

Highland Game

Creature — Elk (2/1)

When Highland Game dies, you gain 2 life.

2.2 /10
$0.02
Humble Naturalist

Humble Naturalist

Creature — Human Druid (1/3)

: Add one mana of any color. Spend this mana only to cast a creature spell.

5.7 /10
$0.02
Hydradoodle

Hydradoodle

Creature — Hydra Dog (0/0)

As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample

10 /10
$0.40
Icing Manipulator

Icing Manipulator

Creature — Human Employee (1/3)

Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.

0.8 /10
$0.04
Ilysian Caryatid

Ilysian Caryatid

Creature — Plant (1/1)

: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

9.5 /10
$0.12
Incubation Druid

Incubation Druid

Creature — Elf Druid (0/2)

: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

9.8 /10
$2.07
Intrepid Outlander

Intrepid Outlander

Creature — Orc Ranger (2/3)

Reach
Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

4.3 /10
$0.02
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.