← Edit search Random card

Cards similar to Street Spasm (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Arcbond

Arcbond

Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

8.6 /10
$0.69
Armor of Shadows

Armor of Shadows

Instant

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

7.9 /10
$0.07
Artillerize

Artillerize

Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.
Artillerize deals 5 damage to any target.

3 /10
$0.06
Aspirants Ascent

Aspirant's Ascent

Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

6.1 /10
$0.03
Aura Barbs

Aura Barbs

Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

2.6 /10
$0.20
Blast from the Past

Blast from the Past

Instant

Madness , cycling , kicker , flashback , buyback
Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.

10 /10
$0.09
Blessed Defiance

Blessed Defiance

Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

4.6 /10
$0.06
Blood Oath

Blood Oath

Instant

Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

1.5 /10
$0.30
Brimstone Volley

Brimstone Volley

Instant

Brimstone Volley deals 3 damage to any target.
Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.

4.4 /10
$0.05
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.6 /10
--
Call In a Professional

Call In a Professional

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

5.5 /10
$0.03
Carbonize

Carbonize

Instant

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

2.2 /10
$0.03
Cast into the Fire

Cast into the Fire

Instant

Choose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.

7.9 /10
$0.31
Chain of Plasma

Chain of Plasma

Instant

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

4 /10
$0.26
Choking Vines

Choking Vines

Instant

Cast this spell only during the declare blockers step.
X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)

2.5 /10
$0.15
Clash of Titans

Clash of Titans

Instant

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

4.2 /10
$0.05
Coat with Venom

Coat with Venom

Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

3.7 /10
$0.10
Cruel Feeding

Cruel Feeding

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

2.5 /10
$0.05
Dance with Devils

Dance with Devils

Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

6.3 /10
$0.08
Deceive the Messenger

Deceive the Messenger

Instant

Target creature gets -3/-0 until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.6 /10
$0.02
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.