Sorcery
Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the mana value of the sacrificed permanent.
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Return target creature card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Sorcery
Destroy target tapped creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Roll a d20.
1—9 | Choose an opponent. That player sacrifices a creature.
10—19 | Each opponent sacrifices a creature.
20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Sorcery — Lesson
As an additional cost to cast this spell, exile a creature you control.
Exile target creature or planeswalker.
Sorcery
Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Sorcery
Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
Sorcery
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.
Sorcery
Sacrifice any number of permanents you control, then draw that many cards.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Destroy target creature or planeswalker.
Sorcery
Destroy target nonblack creature that entered the battlefield since your last turn ended.
Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
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