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Cards similar to Nimble Mongoose (400)

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Scuzzback Scrapper

Scuzzback Scrapper

Creature — Goblin Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1.8 /10
$0.21
Seed Guardian

Seed Guardian

Creature — Elemental (3/4)

Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

3 /10
$0.07
Slippery Bogle

Slippery Bogle

Creature — Beast (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

7.4 /10
$1.12
Stonebinders Familiar

Stonebinder's Familiar

Creature — Spirit Dog (1/1)

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.

4 /10
$0.04
Tattermunge Maniac

Tattermunge Maniac

Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

1.1 /10
$0.29
Urborg Lhurgoyf

Urborg Lhurgoyf

Creature — Lhurgoyf (0/1)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked.
Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

6.7 /10
$0.13
Wild Cantor

Wild Cantor

Creature — Human Druid (1/1)

( can be paid with either or .)
Sacrifice Wild Cantor: Add one mana of any color.

6.3 /10
$0.17
Akawalli the Seething Tower

Akawalli, the Seething Tower

Legendary Creature — Fungus (3/3)

Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample.
Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.

6.5 /10
$0.03
Antique Collector

Antique Collector

Creature — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."

10 /10
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Armored Scrapgorger

Armored Scrapgorger

Creature — Phyrexian Beast (0/3)

Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it.
: Add one mana of any color.
Whenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.

8.5 /10
$0.19
Augmenter Pugilist  Echoing Equation

Augmenter Pugilist // Echoing Equation

Creature — Troll Druid // Sorcery (3/3)

Trample
As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.

Echoing Equation

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

7.3 /10
$0.16
Chatterfang Squirrel General

Chatterfang, Squirrel General

Legendary Creature — Squirrel Warrior (3/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

9.6 /10
~$11
Desecrator Hag

Desecrator Hag

Creature — Hag (2/2)

When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

1.7 /10
$0.13
Eladamri Lord of Leaves

Eladamri, Lord of Leaves

Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)

7.3 /10
~$62
Genesis

Genesis

Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

8.6 /10
$2.31
Ghoultree

Ghoultree

Creature — Zombie Treefolk (10/10)

This spell costs less to cast for each creature card in your graveyard.

6.6 /10
$0.61
Golgari Raiders

Golgari Raiders

Creature — Elf Warrior (0/0)

Haste
Undergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.

4 /10
$0.05
Grim Flayer

Grim Flayer

Creature — Human Warrior (2/2)

Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

6 /10
$0.40
Hollowhenge Wrangler

Hollowhenge Wrangler

Creature — Elemental (6/6)

When Hollowhenge Wrangler enters the battlefield, seek a land card.
Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

10 /10
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Jugan Defends the Temple  Remnant of the Rising Star

Jugan Defends the Temple // Remnant of the Rising Star

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with ": Add ."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Flying
Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

8.7 /10
$0.88
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