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Cards similar to Pegasus Stampede (400)

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Talaras Bane

Talara's Bane

Sorcery

Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.

0.6 /10
$0.56
The Wedding of River Song

The Wedding of River Song

Sorcery

Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend.
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

6.4 /10
$0.09
Toil to Renown

Toil to Renown

Sorcery

You gain 1 life for each tapped artifact, creature, and land you control.

1.6 /10
$0.19
Topple

Topple

Sorcery

Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)

0.7 /10
$0.11
Track Down

Track Down

Sorcery

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.9 /10
$0.06
Tragic Arrogance

Tragic Arrogance

Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

9.2 /10
$0.71
Tyrants Choice

Tyrant's Choice

Sorcery

Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.

7 /10
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Uncage the Menagerie

Uncage the Menagerie

Sorcery

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

6.5 /10
$0.65
Unconventional Tactics

Unconventional Tactics

Sorcery

Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

2.4 /10
$0.04
Unexpected Allies

Unexpected Allies

Sorcery

Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.

10 /10
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Urzas Ruinous Blast

Urza's Ruinous Blast

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents that aren't legendary.

9.6 /10
$0.17
Valorous Charge

Valorous Charge

Sorcery

White creatures get +2/+0 until end of turn.

0.1 /10
$0.21
Vanquish the Foul

Vanquish the Foul

Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.04
Verdant Touch

Verdant Touch

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)

2.2 /10
$0.32
Warrant  Warden

Warrant // Warden

Instant // Sorcery

Put target attacking or blocking creature on top of its owner's library.

Warden

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

3.6 /10
$0.08
Wind Sail

Wind Sail

Sorcery

One or two target creatures gain flying until end of turn.

0.3 /10
$0.19
Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.6 /10
$0.11
Winding Way

Winding Way

Sorcery

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

7.4 /10
$0.23
Wrangle

Wrangle

Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

6.4 /10
$0.09
You Find a Cursed Idol

You Find a Cursed Idol

Sorcery

Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)

7.1 /10
$0.03
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