Artifact Creature — Soldier (2/4)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Soldevi Simulacrum gets +1/+0 until end of turn.
Artifact Creature — Soldier (1/3)
, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
Artifact Creature — Golem (2/2)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
Artifact Creature — Spirit (2/1)
Whenever you sacrifice another permanent, you may pay . If you do, create a token that's a copy of Sorcerer's Broom.
Artifact Creature — Phyrexian Golem (0/4)
Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.
Artifact Creature — Golem (3/3)
Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem.
Artifact Creature — Masticore (3/4)
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
: Sparkhunter Masticore deals 1 damage to target planeswalker.
: Sparkhunter Masticore gains indestructible until end of turn.
Artifact Creature — Golem (2/2)
Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Artifact Creature — Phyrexian Horror (0/4)
: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.)
Artifact Creature — Construct (3/1)
: Target creature can't block Spin Engine this turn.
Artifact Creature — Construct (0/2)
Whenever Spincrusher blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.
Artifact Creature — Camel (2/2)
Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it.
Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.
At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.
Artifact Creature — Construct (1/1)
: Put a +1/+1 counter on each artifact creature you control.
Artifact Creature — Squirrel (1/1)
Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
: Roll a six-sided die.
Artifact Creature — Dog (3/2)
When Sterling Hound enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Artifact Creature — Construct (2/3)
When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Artifact Creature — Beast (2/1)
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
: Add one mana of any color.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.