← Edit search Random card

Cards similar to Pin to the Earth (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Pemmins Aura

Pemmin's Aura

Enchantment — Aura

Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

9 /10
$5.12
Phyresis

Phyresis

Enchantment — Aura

Enchant creature
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

9.3 /10
$0.74
Psychic Impetus

Psychic Impetus

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you scry 2.

8.2 /10
$0.05
Pursuit of Flight

Pursuit of Flight

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."

1 /10
$0.06
Rime Transfusion

Rime Transfusion

Snow Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has ": This creature can't be blocked this turn except by snow creatures." ( can be paid with one mana from a snow source.)

5.7 /10
$1.17
Rivers Favor

River's Favor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.

10 /10
--
Rousing Read

Rousing Read

Enchantment — Aura

Enchant creature
When Rousing Read enters the battlefield, draw two cards, then discard a card.
Enchanted creature gets +1/+1 and has flying.

4.3 /10
$0.03
Rune of Might

Rune of Might

Enchantment — Aura Rune

Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

8.3 /10
$0.13
Rune of Speed

Rune of Speed

Enchantment — Aura Rune

Enchant permanent
When Rune of Speed enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

7.2 /10
$0.11
Sangrite Backlash

Sangrite Backlash

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/-3.

0.6 /10
$0.03
Saving Grace

Saving Grace

Enchantment — Aura

Flash
Enchant creature you control
When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.

6 /10
$0.15
Scourgemark

Scourgemark

Enchantment — Aura

Enchant creature
When Scourgemark enters the battlefield, draw a card.
Enchanted creature gets +1/+0.

4.6 /10
$0.03
See Red

See Red

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has first strike.
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

2.1 /10
$0.05
Senseless Rage

Senseless Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.3 /10
$0.05
Sentinels Mark

Sentinel's Mark

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

5 /10
$0.08
Setessan Training

Setessan Training

Enchantment — Aura

Enchant creature you control
When Setessan Training enters the battlefield, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

7.6 /10
$0.04
Sightless Brawler

Sightless Brawler

Enchantment Creature — Human Warrior (3/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Sightless Brawler can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.

1.6 /10
$0.05
Sinister Strength

Sinister Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+1 and is black.

1.6 /10
$0.17
Sinking Feeling

Sinking Feeling

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has ", Put a -1/-1 counter on this creature: Untap this creature."

1 /10
$0.11
Skeletal Grimace

Skeletal Grimace

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has ": Regenerate this creature."

5.2 /10
$0.11
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.