Creature — Hydra (0/0)
Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
Creature — Human Druid (1/2)
Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
: Add one mana of any color.
Creature — Elf Warrior (3/1)
Trample
Whenever an enchantment enters the battlefield under your control, you may pay . If you do, return Redtooth Vanguard from your graveyard to your hand.
Creature — Dinosaur Cat (2/2)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
Creature — Snake (2/1)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Creature — Human Warrior (3/1)
Riveteers Decoy must be blocked if able.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Legendary Creature — Human Scout (1/2)
Haste
Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add or .
Creature — Dryad (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Legendary Creature — Halfling Peasant (2/2)
Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Creature — Human Lizard Warrior (2/2)
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Creature — Dragon Druid (0/2)
: Add . When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Creature — Human Soldier (2/3)
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.
Creature — Human Werewolf // Creature — Werewolf (1/1)
: Add .
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
Moonscarred Werewolf
Vigilance
: Add .
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
Creature — Treefolk (5/5)
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature — Elf Scout (2/1)
When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
Creature — Dryad (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Wolf (2/2)
As long as it's your turn, Sporeback Wolf gets +0/+2.
Creature — Squirrel Noble (2/2)
Other Squirrels you control get +1/+1.
Legendary Creature — Time Lord (1/1)
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add .
Doctor's companion (You can have two commanders if the other is the Doctor.)
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