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Cards similar to Barbarian General (400)

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Goblin Berserker

Goblin Berserker

Creature — Goblin Berserker (2/2)

First strike, haste

1 /10
$0.19
Goblin Blastronauts

Goblin Blastronauts

Creature — Goblin Employee (5/4)

When Goblin Blastronauts enters the battlefield, open an Attraction.
Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.

1.1 /10
$0.02
Goblin Bowling Team

Goblin Bowling Team

Creature — Goblin (1/1)

If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead.

10 /10
$0.22
Goblin Clearcutter

Goblin Clearcutter

Creature — Goblin (3/3)

, Sacrifice a Forest: Add three mana in any combination of and/or .

0.9 /10
$0.21
Goblin Commando

Goblin Commando

Creature — Goblin (2/2)

When Goblin Commando enters the battlefield, it deals 2 damage to target creature.

1.9 /10
$1.42
Goblin DarkDwellers

Goblin Dark-Dwellers

Creature — Goblin (4/4)

Menace
When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

7.3 /10
$0.13
Goblin Fire Fiend

Goblin Fire Fiend

Creature — Goblin Berserker (1/1)

Haste
Goblin Fire Fiend must be blocked if able.
: Goblin Fire Fiend gets +1/+0 until end of turn.

1 /10
$0.10
Goblin Freerunner

Goblin Freerunner

Creature — Goblin Warrior Ally (3/2)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)

3 /10
$0.04
Goblin Gang Leader

Goblin Gang Leader

Creature — Goblin Warrior (2/2)

When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.

10 /10
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Goblin Gardener

Goblin Gardener

Creature — Goblin (2/1)

When Goblin Gardener dies, destroy target land.

3.5 /10
$0.17
Goblin Girder Gang

Goblin Girder Gang

Creature — Goblin Employee (0/4)

Reach
Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.
Goblin Girder Gang gets +1/+0 for each result stored on it.

0.2 /10
$0.03
Goblin Goliath

Goblin Goliath

Creature — Goblin Mutant (5/4)

When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.
, : If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.

5.1 /10
$7.41
Goblin Goon

Goblin Goon

Creature — Goblin Mutant (6/6)

Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.

3.9 /10
--
Goblin Grenadiers

Goblin Grenadiers

Creature — Goblin (2/2)

Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.

2.1 /10
$0.27
Goblin Heelcutter

Goblin Heelcutter

Creature — Goblin Berserker (3/2)

Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.9 /10
$0.12
Goblin Machinist

Goblin Machinist

Creature — Goblin (0/5)

: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.

1.2 /10
$0.18
Goblin Marshal

Goblin Marshal

Creature — Goblin Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.

4.3 /10
$1.47
Goblin Mutant

Goblin Mutant

Creature — Goblin Mutant (5/3)

Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.

0.3 /10
$0.19
Goblin Psychopath

Goblin Psychopath

Creature — Goblin Mutant (5/5)

Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.

3.3 /10
$0.08
Goblin Pyromancer

Goblin Pyromancer

Creature — Goblin Wizard (2/2)

When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins.

2.7 /10
$0.45
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