Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Instant
Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
Instant
Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.
Instant
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.
Instant
Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.
Instant
Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Instant
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
Instant
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.
Instant
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.
Instant
Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.
Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
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