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Cards similar to Scute Mob (400)

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Tukatongue Thallid

Tukatongue Thallid

Creature — Fungus (1/1)

When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.

6.1 /10
$0.15
Veteran Explorer

Veteran Explorer

Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.3 /10
$0.45
Village Elder

Village Elder

Creature — Human Druid (1/1)

, , Sacrifice a Forest: Regenerate target creature.

3 /10
$0.11
Viridian Acolyte

Viridian Acolyte

Creature — Elf Shaman (1/1)

, : Add one mana of any color.

2.1 /10
$0.07
Wall of Vines

Wall of Vines

Creature — Plant Wall (0/3)

Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)

5.4 /10
$0.04
Wall of Wood

Wall of Wood

Creature — Wall (0/3)

Defender (This creature can't attack.)

2.6 /10
~$24
War Dance

War Dance

Enchantment

At the beginning of your upkeep, you may put a verse counter on War Dance.
Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

1.3 /10
$0.24
Wasteland Viper

Wasteland Viper

Creature — Snake (1/2)

Deathtouch
Bloodrush — , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

7.6 /10
$0.21
Whippoorwill

Whippoorwill

Creature — Bird (1/1)

, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

1.2 /10
$1.05
Willow Elf

Willow Elf

Creature — Elf (1/1)

1.4 /10
$0.18
Wily Bandar

Wily Bandar

Creature — Cat Monkey (1/1)

: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.6 /10
$0.03
Woodland Druid

Woodland Druid

Creature — Human Druid (1/2)

3.4 /10
$0.12
Xantid Swarm

Xantid Swarm

Creature — Insect (0/1)

Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.

6.7 /10
$3.31
Ajanis Comrade

Ajani's Comrade

Creature — Elf Soldier (2/2)

Trample
At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade.

2.1 /10
$0.17
Arcades Sabboth

Arcades Sabboth

Legendary Creature — Elder Dragon (7/7)

Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay .
Each untapped creature you control gets +0/+2 as long as it's not attacking.
: Arcades Sabboth gets +0/+1 until end of turn.

3.4 /10
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Charnel Troll

Charnel Troll

Creature — Troll (4/4)

Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.
, Discard a creature card: Put a +1/+1 counter on Charnel Troll.

1.7 /10
$0.18
Complex Automaton

Complex Automaton

Artifact Creature — Golem (4/4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

0.2 /10
$0.23
Creakwood Liege

Creakwood Liege

Creature — Horror (2/2)

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

8.3 /10
$1.78
Forced Adaptation

Forced Adaptation

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

7.6 /10
$0.11
Hansk Slayer Zealot

Hansk, Slayer Zealot

Legendary Creature — Human Archer (4/4)

At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.)
: Hansk, Slayer Zealot deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.

4.4 /10
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