← Edit search Random card

Cards similar to Chariot of the Sun (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Relic Vial

Relic Vial

Artifact

, , Sacrifice a creature: Draw a card.
As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."

7.6 /10
$0.09
RMS Titanic

RMS Titanic

Legendary Artifact — Vehicle

Flying, trample
When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

6.5 /10
$0.80
Sarcomite Myr

Sarcomite Myr

Artifact Creature — Phyrexian Myr (2/1)

: Sarcomite Myr gains flying until end of turn.
, Sacrifice Sarcomite Myr: Draw a card.

5.5 /10
$0.41
Scornful AetherLich

Scornful Aether-Lich

Artifact Creature — Zombie Wizard (2/4)

: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

0.2 /10
$0.26
Soul Separator

Soul Separator

Artifact

, , Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.

3 /10
$0.12
Strixhaven Stadium

Strixhaven Stadium

Artifact

: Add . Put a point counter on Strixhaven Stadium.
Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.
Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

9.1 /10
$0.73
Surge Engine

Surge Engine

Artifact Creature — Construct (3/2)

Defender
: Surge Engine loses defender and gains "This creature can't be blocked."
: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.
: Draw three cards. Activate only if Surge Engine is blue and only once.

5.5 /10
$1.32
Sword of Truth and Justice

Sword of Truth and Justice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip

9.6 /10
~$36
The Everflowing Well  The Myriad Pools

The Everflowing Well // The Myriad Pools

Legendary Artifact // Legendary Artifact Land

When The Everflowing Well enters the battlefield, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.

The Myriad Pools

(Transforms from The Everflowing Well.)
: Add .
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

7.7 /10
$0.39
The Grim Captains Locker

The Grim Captain's Locker

Legendary Artifact

: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Until end of turn, each creature card in your graveyard gains "Escape—, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)

6.6 /10
$0.45
TinWing Chimera

Tin-Wing Chimera

Artifact Creature — Chimera (2/2)

Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)

0.6 /10
$0.24
Vectis Silencers

Vectis Silencers

Artifact Creature — Human Rogue (1/2)

: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

0.3 /10
$0.05
Adventuring Gear

Adventuring Gear

Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.9 /10
$0.18
Andril Narsil Reforged

Andúril, Narsil Reforged

Legendary Artifact — Equipment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip

8.5 /10
$5.80
BarrowBlade

Barrow-Blade

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7 /10
$0.03
Blade of the Oni

Blade of the Oni

Artifact Creature — Equipment Demon (3/1)

Menace
Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

7.7 /10
$1.37
BrassTalon Chimera

Brass-Talon Chimera

Artifact Creature — Chimera (2/2)

First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)

0.5 /10
$0.22
Capenna Express

Capenna Express

Artifact — Vehicle

Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

3 /10
$0.02
Celestial Sword

Celestial Sword

Artifact

, : Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

0.3 /10
--
Champions Helm

Champion's Helm

Artifact — Equipment

Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip

9.2 /10
$0.62
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.