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Cards similar to Grave Strength (400)

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Nightmare Void

Nightmare Void

Sorcery

Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

3.5 /10
$0.14
No One Left Behind

No One Left Behind

Sorcery

This spell costs less to cast if it targets a creature card with mana value 3 or less.
Return target creature card from your graveyard to the battlefield.

6.2 /10
$0.04
Noggin Whack

Noggin Whack

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player reveals three cards from their hand. You choose two of them. That player discards those cards.

2.1 /10
$0.11
Nyleas Intervention

Nylea's Intervention

Sorcery

Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying.

8.9 /10
$0.47
Okiba Salvage

Okiba Salvage

Sorcery

Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.

5.1 /10
$0.05
Overwhelming Forces

Overwhelming Forces

Sorcery

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

5 /10
$0.86
Pest Control

Pest Control

Sorcery

Destroy all nonland permanents with mana value 1 or less.
Cycling (, Discard this card: Draw a card.)

3.1 /10
$7.77
Pestilent Cauldron  Restorative Burst

Pestilent Cauldron // Restorative Burst

Artifact // Sorcery

, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
, : Each opponent mills cards equal to the amount of life you gained this turn.
, : Exile four target cards from a single graveyard. Draw a card.

Restorative Burst

Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.

5.8 /10
$0.14
Postmortem Lunge

Postmortem Lunge

Sorcery

( can be paid with either or 2 life.)
Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.

5.3 /10
$0.26
Pulse of the Dross

Pulse of the Dross

Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.

2 /10
$0.26
Rain of Daggers

Rain of Daggers

Sorcery

Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.

2 /10
$8.63
Raise Dead

Raise Dead

Sorcery

Return target creature card from your graveyard to your hand.

6.8 /10
$0.18
Ravenous Pursuit

Ravenous Pursuit

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

10 /10
--
Reanimate

Reanimate

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

10 /10
$9.99
Reckoner Shakedown

Reckoner Shakedown

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

3.8 /10
$0.06
Recover

Recover

Sorcery

Return target creature card from your graveyard to your hand.
Draw a card.

5.7 /10
$0.06
Return to Battle

Return to Battle

Sorcery

Return target creature card from your graveyard to your hand.

1.7 /10
$4.30
Rise Again

Rise Again

Sorcery

Return target creature card from your graveyard to the battlefield.

4.7 /10
$0.05
Rise of the Dark Realms

Rise of the Dark Realms

Sorcery

Put all creature cards from all graveyards onto the battlefield under your control.

9.6 /10
~$13
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.3 /10
$0.03
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