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Cards similar to Quicksilver Wall (400)

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Arcane Artisan

Arcane Artisan

Creature — Human Wizard (0/3)

, : Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.
When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.

5.4 /10
$0.32
Arcane Investigator

Arcane Investigator

Creature — Elf Wizard (2/1)

Search the Room — : Roll a d20.
1—9 | Draw a card.
10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5.9 /10
$0.02
Archmages Newt

Archmage's Newt

Creature — Salamander Mount (2/2)

Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Saddle 3

3.9 /10
$0.23
Armguard Familiar

Armguard Familiar

Artifact Creature — Equipment Beast (2/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +2/+1 and has ward .
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

5.4 /10
$0.04
Ascending Aven

Ascending Aven

Creature — Bird Soldier (3/2)

Flying
Ascending Aven can block only creatures with flying.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.3 /10
$0.10
Augur of Bolas

Augur of Bolas

Creature — Merfolk Wizard (1/3)

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

7.2 /10
$0.15
Augury Raven

Augury Raven

Creature — Bird (3/3)

Flying
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4.1 /10
$0.03
Backstreet Bruiser

Backstreet Bruiser

Creature — Cephalid Rogue (3/3)

Defender
As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender.

2.6 /10
$0.01
Baithook Angler  HookHaunt Drifter

Baithook Angler // Hook-Haunt Drifter

Creature — Human Peasant // Creature — Spirit (2/1)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Hook-Haunt Drifter

Flying
If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

2.2 /10
$0.01
Binding Geist  Spectral Binding

Binding Geist // Spectral Binding

Creature — Spirit // Enchantment — Aura (3/1)

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Spectral Binding

Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

2.3 /10
$0.04
Bonded Fetch

Bonded Fetch

Creature — Homunculus (0/2)

Defender, haste
: Draw a card, then discard a card.

5.2 /10
$0.24
Braids Conjurer Adept

Braids, Conjurer Adept

Legendary Creature — Human Wizard (2/2)

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

8.3 /10
$0.53
Bruvac the Grandiloquent

Bruvac the Grandiloquent

Legendary Creature — Human Advisor (1/4)

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

9 /10
~$18
Bubble Smuggler

Bubble Smuggler

Creature — Octopus Fish (2/1)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
As Bubble Smuggler is turned face up, put four +1/+1 counters on it.

2.3 /10
$0.02
Canyon Crab

Canyon Crab

Creature — Crab (0/5)

: Canyon Crab gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

2.5 /10
$0.02
Capricious Sorcerer

Capricious Sorcerer

Creature — Human Wizard (1/1)

: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

2.1 /10
$1.88
Cheatyface

Cheatyface

Creature — Efreet (2/2)

If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.
Flying

10 /10
$1.43
Clever Conjurer

Clever Conjurer

Creature — Gnome Wizard (2/3)

Mage Hand — : Untap target permanent not named Clever Conjurer. Activate only as a sorcery.

7.5 /10
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Clinging Anemones

Clinging Anemones

Creature — Jellyfish (1/4)

Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2.7 /10
$0.02
Clone Crafter

Clone Crafter

Creature — Human Wizard (1/2)

When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

10 /10
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