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Cards similar to Nectar Faerie (400)

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Inkrise Infiltrator

Inkrise Infiltrator

Creature — Human Ninja (1/2)

Flying
: Inkrise Infiltrator gets +2/+2 until end of turn.

6.4 /10
$0.03
Knight of Stromgald

Knight of Stromgald

Creature — Human Knight (2/1)

Protection from white
: Knight of Stromgald gains first strike until end of turn.
: Knight of Stromgald gets +1/+0 until end of turn.

2.1 /10
$0.29
Lightfoot Rogue

Lightfoot Rogue

Creature — Halfling Rogue (2/1)

Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
1—9 | Lightfoot Rogue gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.

7 /10
$0.12
Oonas Prowler

Oona's Prowler

Creature — Faerie Rogue (3/1)

Flying
Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.

4.1 /10
$0.38
Order of the Ebon Hand

Order of the Ebon Hand

Creature — Cleric Knight (2/1)

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

2 /10
$0.25
Scarred Vinebreeder

Scarred Vinebreeder

Creature — Elf Shaman (1/1)

, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

0.9 /10
$0.18
Surrakar Marauder

Surrakar Marauder

Creature — Surrakar (2/1)

Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

0.7 /10
$0.06
Syndicate Trafficker

Syndicate Trafficker

Creature — Aetherborn Rogue (3/1)

, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

3.9 /10
$0.16
Apprentice Necromancer

Apprentice Necromancer

Creature — Zombie Wizard (1/1)

, , Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

8.9 /10
$2.93
Blind Creeper

Blind Creeper

Creature — Zombie Beast (3/3)

Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

0.2 /10
$0.06
BloodChin Rager

Blood-Chin Rager

Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

6.2 /10
$0.14
Bloodthrone Vampire

Bloodthrone Vampire

Creature — Vampire (1/1)

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

7.6 /10
$0.18
Caustic Bronco

Caustic Bronco

Creature — Snake Horse Mount (2/2)

Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

4.8 /10
$3.75
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

8.9 /10
$0.83
Fallen Askari

Fallen Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.

0.7 /10
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Festercreep

Festercreep

Creature — Elemental (0/0)

Festercreep enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

2.7 /10
$0.17
Frenzy Sliver

Frenzy Sliver

Creature — Sliver (1/1)

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

4.5 /10
--
Grafted Butcher

Grafted Butcher

Creature — Phyrexian Samurai (2/2)

When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn.
Other Phyrexians you control get +1/+1.
, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery.

7.8 /10
$0.23
Hand of Cruelty

Hand of Cruelty

Creature — Human Samurai (2/2)

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.30
Kitesail Freebooter

Kitesail Freebooter

Creature — Human Pirate (1/2)

Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

6.7 /10
$0.11
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