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Cards similar to Shape Stealer (400)

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Sky Weaver

Sky Weaver

Creature — Metathran Wizard (2/1)

: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

0.1 /10
$0.06
Spring Splasher

Spring Splasher

Creature — Frog Beast (2/1)

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

2.1 /10
$0.02
Umara Entangler

Umara Entangler

Creature — Merfolk Rogue Ally (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1.8 /10
$0.03
Vedalken Mesmerist

Vedalken Mesmerist

Creature — Vedalken Wizard (2/1)

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

0.7 /10
$0.02
Vertigo Spawn

Vertigo Spawn

Creature — Illusion (0/3)

Defender
Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

2.1 /10
$0.13
Waterkin Shaman

Waterkin Shaman

Creature — Elemental Shaman (2/1)

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.

0.4 /10
$0.09
   Trespasser

_____ _____ _____ Trespasser

Creature — Human Rogue Guest (2/1)

When this creature enters the battlefield, you may put a name sticker on it.
: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn.

1.9 /10
$0.01
Burrog Befuddler

Burrog Befuddler

Creature — Frog Wizard (2/1)

Flash
When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn.

5.5 /10
$0.02
Cephalid Snitch

Cephalid Snitch

Creature — Cephalid Wizard (1/1)

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

1.8 /10
$0.12
Curie Emergent Intelligence

Curie, Emergent Intelligence

Legendary Artifact Creature — Robot (1/3)

Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."

5.6 /10
$0.12
Deeptread Merrow

Deeptread Merrow

Creature — Merfolk Rogue (2/1)

: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

1.8 /10
$0.10
Dream Thrush

Dream Thrush

Creature — Bird (1/1)

Flying
: Target land becomes the basic land type of your choice until end of turn.

2.3 /10
$0.15
Exit Specialist

Exit Specialist

Creature — Human Detective (2/1)

Exit Specialist can't be blocked by creatures with power 3 or greater.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Exit Specialist is turned face up, return another target creature to its owner's hand.

4.4 /10
$0.04
Faerie Duelist

Faerie Duelist

Creature — Faerie Rogue (1/2)

Flash
Flying
When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

4.2 /10
$0.04
Indigo Faerie

Indigo Faerie

Creature — Faerie Wizard (1/1)

Flying
: Target permanent becomes blue in addition to its other colors until end of turn.

2 /10
$0.20
Jace Vryns Prodigy  Jace Telepath Unbound

Jace, Vryn's Prodigy // Jace, Telepath Unbound

Legendary Creature — Human Wizard // Legendary Planeswalker (0/2)

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

Jace, Telepath Unbound

+1: Up to one target creature gets -2/-0 until your next turn.
?3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
?9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

8.3 /10
--
Jaded Analyst

Jaded Analyst

Creature — Human Detective (3/2)

Defender
Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

1.1 /10
$0.02
Keen Glidemaster

Keen Glidemaster

Creature — Human Soldier (2/1)

: Target creature gains flying until end of turn.

1.1 /10
$0.01
Magical Hacker

Magical Hacker

Creature — Human Gamer (1/2)

: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.

10 /10
$0.43
Merfolk Trickster

Merfolk Trickster

Creature — Merfolk Wizard (2/2)

Flash
When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

7.7 /10
$0.91
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