← Edit search Random card

Cards similar to Crypt Cobra (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Charging Bandits

Charging Bandits

Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

0 /10
$0.22
Dusk Urchins

Dusk Urchins

Creature — Ouphe (4/3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.
When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

6.3 /10
$2.65
Duskmantle Prowler

Duskmantle Prowler

Creature — Vampire Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

2.9 /10
$0.04
Ebonblade Reaper

Ebonblade Reaper

Creature — Human Cleric (1/1)

Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.
Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

7.4 /10
$7.05
Embalmed Brawler

Embalmed Brawler

Creature — Zombie (2/2)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.

0.6 /10
$0.12
Fell Beast of Mordor

Fell Beast of Mordor

Creature — Drake Beast (3/3)

Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever Fell Beast of Mordor enters the battlefield or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

5.8 /10
$0.35
Filth

Filth

Creature — Incarnation (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

8.3 /10
$8.47
Graveyard Trespasser  Graveyard Glutton

Graveyard Trespasser // Graveyard Glutton

Creature — Human Werewolf // Creature — Werewolf (3/3)

Ward—Discard a card.
Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Graveyard Glutton

Ward—Discard a card.
Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.6 /10
$0.38
Hollow Dogs

Hollow Dogs

Creature — Phyrexian Zombie Dog (3/3)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

0.5 /10
$0.14
Hooded Horror

Hooded Horror

Creature — Horror (4/4)

Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.

1.8 /10
$0.10
Isareth the Awakener

Isareth the Awakener

Legendary Creature — Human Wizard (3/3)

Deathtouch
Whenever Isareth the Awakener attacks, you may pay . When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

5.8 /10
$0.10
Legions of LimDl

Legions of Lim-Dûl

Creature — Zombie (2/3)

Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)

0.4 /10
$0.14
Lost Soul

Lost Soul

Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1.4 /10
$0.36
Moor Fiend

Moor Fiend

Creature — Horror (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.6 /10
$0.09
Nettling Nuisance

Nettling Nuisance

Creature — Faerie Rogue (3/1)

Flying
Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

7.4 /10
$0.13
Preacher of the Schism

Preacher of the Schism

Creature — Vampire Cleric (2/4)

Deathtouch
Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

7.5 /10
$1.85
Queens Bay Paladin

Queen's Bay Paladin

Creature — Vampire Knight (5/4)

Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

5.4 /10
$0.12
Raiding Nightstalker

Raiding Nightstalker

Creature — Nightstalker (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.3 /10
$0.26
Ravenous Skirge

Ravenous Skirge

Creature — Phyrexian Imp (1/1)

Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.

0.5 /10
$0.17
Restless Bones

Restless Bones

Creature — Skeleton (1/1)

, : Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
: Regenerate Restless Bones.

3.1 /10
$0.15
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.