Artifact Creature — Beast (3/3)
Delirium — Patchwork Beastie can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.)
Creature — Giant Wizard (4/4)
Delirium — When Prophetic Titan enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.
• Prophetic Titan deals 4 damage to any target.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Creature — Merfolk Wizard (1/1)
, : Draw a card, then discard a card.
Delirium — , : Draw a card. Activate only if there are four or more card types among cards in your graveyard.
Instant
Delirium — This spell costs less to cast if there are four or more card types among cards in your graveyard.
Draw three cards.
Creature — Wolf Horror (2/2)
First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
Land
Shifting Woodland enters tapped unless you control a Forest.
: Add .
Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature — Insect (2/1)
When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.
Sorcery
Target opponent discards a card at random.
Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.
Artifact Creature — Scarecrow (5/4)
Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Artifact Creature — Scarecrow (3/2)
Haste
Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
Legendary Creature — Human Warlock (3/4)
Ward
At the beginning of your upkeep, each player draws two cards.
Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.
Legendary Planeswalker — Kaya
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.
+2: Surveil 2, then exile a card from a graveyard.
+1: Create a 1/1 white and black Spirit creature token with flying.
-2: Exile target creature you control. For each other player, exile up to one target creature that player controls.
Instant
Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Legendary Planeswalker — Kaya
+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
-2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
-6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Sorcery
Destroy all creatures. They can't be regenerated.
Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Sorcery — Lesson
Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
Legendary Planeswalker — Elspeth
+1: Create a 1/1 white Soldier creature token with lifelink.
-2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
-6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature — Elemental Warlock (4/4)
This spell costs less to cast for each different mana value among instant and sorcery cards in your graveyard.
Flying, prowess
Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess.
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