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Cards similar to Iron-Barb Hellion (400)

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Avarax

Avarax

Creature — Beast (3/3)

Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
: Avarax gets +1/+0 until end of turn.

0.1 /10
$0.01
Baeloth Barrityl Entertainer

Baeloth Barrityl, Entertainer

Legendary Creature — Elf Shaman (2/5)

Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)

8.8 /10
$8.61
Barging Sergeant

Barging Sergeant

Creature — Minotaur Soldier (4/2)

Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

3.4 /10
$0.02
Bloodthirster

Bloodthirster

Creature — Demon (6/6)

Flying, trample
Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.
Bloodthirster can't attack a player it has already attacked this turn.

9.2 /10
$9.58
Boarding Party

Boarding Party

Creature — Human Pirate (6/3)

Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

7.3 /10
$0.14
BurningYard Trainer

Burning-Yard Trainer

Creature — Human Knight (3/3)

Trample, haste
When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

1.9 /10
$0.04
Calamity Galloping Inferno

Calamity, Galloping Inferno

Legendary Creature — Horse Mount (4/6)

Haste
Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.
Saddle 1

5.1 /10
$0.28
Carnival Hellsteed

Carnival Hellsteed

Creature — Nightmare Horse (5/4)

First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

3.3 /10
$0.10
Cavalier of Flame

Cavalier of Flame

Creature — Elemental Knight (6/5)

: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

7.7 /10
$1.96
Chancellor of the Forge

Chancellor of the Forge

Creature — Phyrexian Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.

6.8 /10
$0.84
Chandras Firemaw

Chandra's Firemaw

Creature — Hellion (4/2)

Haste
When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.

4.2 /10
$0.20
Chaos Lord

Chaos Lord

Creature — Human (7/7)

First strike
At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.
Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

1.8 /10
$0.32
Charging Monstrosaur

Charging Monstrosaur

Creature — Dinosaur (5/5)

Trample, haste

5.7 /10
$0.13
Coercive Recruiter

Coercive Recruiter

Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

9 /10
$0.14
Conquering Manticore

Conquering Manticore

Creature — Manticore (5/5)

Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

6.1 /10
$0.36
Crimson Roc

Crimson Roc

Creature — Bird (2/2)

Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

0.1 /10
$0.18
CrownHunter Hireling

Crown-Hunter Hireling

Creature — Ogre Mercenary (4/4)

When Crown-Hunter Hireling enters the battlefield, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.

3.1 /10
$0.05
Cunning Giant

Cunning Giant

Creature — Giant (4/4)

If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls.

0.3 /10
$1.92
Cyclops of Eternal Fury

Cyclops of Eternal Fury

Enchantment Creature — Cyclops (5/3)

Creatures you control have haste.

4.1 /10
$0.09
Doomskar Titan

Doomskar Titan

Creature — Giant Berserker (4/4)

When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4 /10
$0.04
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