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Cards similar to Primeval Force (400)

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Cytoplast RootKin

Cytoplast Root-Kin

Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

4.8 /10
$0.32
Dawnhart Rejuvenator

Dawnhart Rejuvenator

Creature — Human Warlock (2/4)

When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
: Add one mana of any color.

5.5 /10
$0.02
Druid of Purification

Druid of Purification

Creature — Human Druid (2/3)

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

9.3 /10
$6.86
Druid of the Emerald Grove

Druid of the Emerald Grove

Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.

6.5 /10
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Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.27
Earthshaker Dreadmaw

Earthshaker Dreadmaw

Creature — Dinosaur (6/6)

Trample
When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

8.8 /10
$0.04
Earthshaker Giant

Earthshaker Giant

Creature — Giant Druid (6/6)

Trample
When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

5.4 /10
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Elderleaf Mentor

Elderleaf Mentor

Creature — Elf Warrior (3/2)

When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.

4.5 /10
$0.03
Elegant Edgecrafters

Elegant Edgecrafters

Creature — Elf Artificer (3/4)

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

1.2 /10
$0.02
Elturgard Ranger

Elturgard Ranger

Creature — Human Elf Ranger (4/1)

Reach
When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.

3.7 /10
$0.02
Enraged Huorn

Enraged Huorn

Creature — Treefolk (4/5)

Trample
When Enraged Huorn enters the battlefield, the Ring tempts you.

4.7 /10
$0.03
Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.6 /10
$0.03
Ethereal Elk

Ethereal Elk

Creature — Elk Spirit (3/3)

Trample
When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.8 /10
$0.23
Flourishing Hunter

Flourishing Hunter

Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control.

5.3 /10
$0.03
Forceful Cultivator

Forceful Cultivator

Creature — Snake Shaman (2/3)

This spell costs less to cast if there are no land cards in your hand.
When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
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Forerunner of the Heralds

Forerunner of the Heralds

Creature — Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

7.6 /10
$0.40
Galadhrim Guide

Galadhrim Guide

Creature — Elf Scout (3/4)

When Galadhrim Guide enters the battlefield, scry 2.

4.9 /10
$0.04
Garruks Warsteed

Garruk's Warsteed

Creature — Rhino (3/5)

Vigilance
When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.2 /10
$0.17
Geist Trappers

Geist Trappers

Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Geist Trappers is paired with another creature, both creatures have reach.

0.9 /10
$0.05
Geothermal Kami

Geothermal Kami

Creature — Spirit (4/3)

When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

3 /10
$0.03
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