Instant
Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Instant
If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost.
Exile target artifact.
Instant
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
Instant
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
Instant
Choose one —
• Put two +1/+1 counters on target creature you control.
• Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.
Instant
Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
Instant
Until end of turn, target creature gains haste and ": Untap this creature. Activate only once."
Draw a card at the beginning of the next turn's upkeep.
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Instant — Arcane
Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
Instant
Destroy target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.
Instant
Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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