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Cards similar to Trueheart Twins (400)

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Knight of Old Benalia

Knight of Old Benalia

Creature — Human Knight (3/3)

Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.

2.1 /10
$0.05
Lavafume Invoker

Lavafume Invoker

Creature — Goblin Shaman (2/2)

: Creatures you control get +3/+0 until end of turn.

4.1 /10
$0.11
Lavakin Brawler

Lavakin Brawler

Creature — Elemental Warrior (2/4)

Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.

3.3 /10
$0.03
Leonin Armorguard

Leonin Armorguard

Creature — Cat Soldier (3/3)

When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.

1.9 /10
$0.12
Malamet War Scribe

Malamet War Scribe

Creature — Cat Warrior (4/3)

When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn.

3.2 /10
$0.01
Maw of the Obzedat

Maw of the Obzedat

Creature — Thrull (3/3)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

4 /10
$0.10
Oakhame Ranger  Bring Back

Oakhame Ranger // Bring Back

Creature — Elf Knight Ranger // Sorcery — Adventure (2/2)

: Creatures you control get +1/+1 until end of turn.

Bring Back

Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

5.5 /10
$0.09
Ogre Errant

Ogre Errant

Creature — Ogre Knight (3/4)

Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)

1.7 /10
$0.01
Shaggy Camel

Shaggy Camel

Host Creature — Camel (3/3)

When this creature enters the battlefield, creatures you control get +1/+1 until end of turn.

10 /10
$0.06
Skophos MazeWarden

Skophos Maze-Warden

Creature — Minotaur Warrior (3/4)

: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)

2.9 /10
$0.02
Sunscape Master

Sunscape Master

Creature — Human Wizard (2/2)

, : Creatures you control get +2/+2 until end of turn.
, : Return target creature to its owner's hand.

1.2 /10
$0.20
Chaos Terminator Lord

Chaos Terminator Lord

Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

6.5 /10
$0.14
Coalition Warbrute

Coalition Warbrute

Creature — Minotaur Berserker (3/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Trample

4.4 /10
$0.04
Firbolg Flutist

Firbolg Flutist

Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.5 /10
$0.11
Frontier Warmonger

Frontier Warmonger

Creature — Human Warrior (4/4)

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

8.9 /10
$0.05
Furnace Strider

Furnace Strider

Creature — Phyrexian Beast (4/5)

Furnace Strider enters the battlefield with two oil counters on it.
Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.

3.5 /10
$0.02
Goblin Pyromancer

Goblin Pyromancer

Creature — Goblin Wizard (2/2)

When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins.

2.7 /10
$0.44
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

5.6 /10
$0.15
IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.36
Impelled Giant

Impelled Giant

Creature — Giant Warrior (3/3)

Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

1.9 /10
$0.27
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