Instant
Cast this spell only during the declare attackers step.
Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
Instant
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Choose one —
• When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn.
Instant
Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Instant — Arcane
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Instant
Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Instant
Target creature gets +1/-1 and gains haste until end of turn.
Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Instant
Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
Instant
Choose one —
• Until end of turn, you gain control of target creature and it gains haste.
• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.
Entwine (Choose both if you pay the entwine cost.)
Instant
Affinity for Equipment (This spell costs less to cast for each Equipment you control.)
Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
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