Creature — Alien Whale (8/8)
Flying, vigilance
Other creatures you control have ward .
Suspend 6— (Rather than cast this card from your hand, you may pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature — Elemental (4/4)
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.
Creature — Phyrexian Horror (0/0)
Vebulid enters the battlefield with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.
Creature — Vampire Assassin (6/5)
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature — Human Rogue // Enchantment — Aura (2/1)
Vengeful Strangler can't block.
When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.
Strangling Grasp
Enchant creature or planeswalker an opponent controls
At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life.
Creature — Yeti (0/0)
Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Creature — Leviathan (6/6)
Flying
At the beginning of your upkeep, you get (three energy counters).
Pay : Return all other creatures to their owners' hands. Activate only as a sorcery.
Legendary Creature — Spirit (3/2)
Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
Creature — Elder Dragon (7/6)
Flying
Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Legendary Creature — Vampire Shaman (4/3)
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Creature — Archon (6/6)
Flying
Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
Creature — Beholder (6/5)
When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature — Elemental (7/7)
At the beginning of each upkeep, you draw a card and you lose 1 life.
Creature — Zombie (4/4)
At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
Legendary Creature — Elder Dragon (4/4)
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Creature — Dragon (4/4)
Flying
Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.
Creature — Vampire Demon (6/6)
Flying
When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Legendary Creature — Human Wizard (5/5)
, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
Creature — Phyrexian Demon (6/6)
Flying
Carnifex Demon enters the battlefield with two -1/-1 counters on it.
, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.
Creature — Human (7/7)
First strike
At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.
Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.
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