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Cards similar to Abundance (400)

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Ancestral Mask

Ancestral Mask

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

9.4 /10
$0.94
Arboria

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

4.6 /10
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Assemble the Entmoot

Assemble the Entmoot

Enchantment

Creatures you control have reach.
Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

7.4 /10
$1.31
Autumnal Gloom  Ancient of the Equinox

Autumnal Gloom // Ancient of the Equinox

Enchantment // Creature — Treefolk (0/0)

: Mill a card.
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Ancient of the Equinox

Trample, hexproof

2.7 /10
$0.12
Ayulas Influence

Ayula's Influence

Enchantment

Discard a land card: Create a 2/2 green Bear creature token.

7.7 /10
$0.38
Barbed Foliage

Barbed Foliage

Enchantment

Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

1 /10
$0.20
Beastmaster Ascension

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

9.8 /10
$4.28
Beastmasters Magemark

Beastmaster's Magemark

Enchantment — Aura

Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

3.6 /10
$0.11
Blossom Prancer

Blossom Prancer

Creature — Spirit (4/4)

Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

4.9 /10
$0.04
Bounty of the Luxa

Bounty of the Luxa

Enchantment

At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add .

7 /10
$0.09
Briar Patch

Briar Patch

Enchantment

Whenever a creature attacks you, it gets -1/-0 until end of turn.

2.9 /10
$0.28
Cartouche of Strength

Cartouche of Strength

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.

7.3 /10
$0.12
Choke

Choke

Enchantment

Islands don't untap during their controllers' untap steps.

5.1 /10
$1.48
City of Death

City of Death

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I — Create a Treasure token.
II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.

8.1 /10
$2.58
Colossal Majesty

Colossal Majesty

Enchantment

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

9.7 /10
$0.75
Crystal Carapace

Crystal Carapace

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and has ward .
Cycling (, Discard this card: Draw a card.)

5.7 /10
$0.02
Curse of Predation

Curse of Predation

Enchantment — Aura Curse

Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

6.2 /10
$0.38
Cyclone

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

2.1 /10
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Downdraft

Downdraft

Enchantment

: Target creature loses flying until end of turn.
Sacrifice Downdraft: It deals 2 damage to each creature with flying.

1.4 /10
$0.22
Dreamshaper Shaman

Dreamshaper Shaman

Enchantment Creature — Minotaur Shaman (5/4)

At the beginning of your end step, you may pay and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

6.5 /10
$0.04
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