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Cards similar to Accursed Centaur (400)

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Chainweb Aracnir

Chainweb Aracnir

Creature — Spider (1/2)

Reach
When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.

7.4 /10
$0.19
Charmed Stray

Charmed Stray

Creature — Cat (1/1)

Lifelink
When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray.

3.9 /10
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Chupacabra Echo

Chupacabra Echo

Creature — Beast Horror Spirit (3/2)

Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

5.8 /10
$0.02
Clandestine Meddler

Clandestine Meddler

Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.7 /10
$0.02
Codespell Cleric

Codespell Cleric

Creature — Human Cleric (1/1)

Vigilance
When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

3.4 /10
$0.03
Cogwork Wrestler

Cogwork Wrestler

Artifact Creature — Gnome (1/2)

Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3.1 /10
$0.02
Consuming Aetherborn

Consuming Aetherborn

Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink

3.1 /10
$0.02
Corpse Connoisseur

Corpse Connoisseur

Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

8 /10
$0.39
Courier Bat

Courier Bat

Creature — Bat (2/2)

Flying
When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

4.5 /10
$0.04
Covert Cutpurse  Covetous Geist

Covert Cutpurse // Covetous Geist

Creature — Human Rogue // Creature — Spirit Rogue (2/1)

When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Covetous Geist

Flying, deathtouch
If Covetous Geist would be put into a graveyard from anywhere, exile it instead.

2.4 /10
$0.02
Crypt Angel

Crypt Angel

Creature — Angel (3/3)

Flying, protection from white
When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.

1.9 /10
$1.35
Dakmor Lancer

Dakmor Lancer

Creature — Human Knight (3/3)

When Dakmor Lancer enters the battlefield, destroy target nonblack creature.

1.8 /10
$0.21
Dalek Drone

Dalek Drone

Artifact Creature — Dalek (3/3)

Flying, menace
Exterminate! — When Dalek Drone enters the battlefield, destroy target creature an opponent controls. That player loses 3 life.

6.9 /10
$1.16
Dark Hatchling

Dark Hatchling

Creature — Horror (3/3)

Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

5.9 /10
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DeathRattle Oni

Death-Rattle Oni

Creature — Demon Spirit (5/4)

Flash
This spell costs less to cast for each creature that died this turn.
When Death-Rattle Oni enters the battlefield, destroy all other creatures that were dealt damage this turn.

4.3 /10
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Deathbringer Regent

Deathbringer Regent

Creature — Dragon (5/6)

Flying
When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

8.5 /10
$0.16
Demon of Dark Schemes

Demon of Dark Schemes

Creature — Demon (5/5)

Flying
When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get (an energy counter).
, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8 /10
$1.89
Dire Fleet Interloper

Dire Fleet Interloper

Creature — Human Pirate (2/2)

Menace
When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.9 /10
$0.05
Diregraf Escort

Diregraf Escort

Creature — Human Cleric (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.

0.6 /10
$0.04
Diregraf Scavenger

Diregraf Scavenger

Creature — Zombie Bear (2/3)

Deathtouch
When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.

4.3 /10
$0.04
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