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Cards similar to Accursed Spirit (400)

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Catacomb Slug

Catacomb Slug

Creature — Slug (2/6)

1 /10
$0.02
Catapult Fodder  Catapult Captain

Catapult Fodder // Catapult Captain

Creature — Zombie // Creature — Zombie (1/5)

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.

Catapult Captain

, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

5.4 /10
$0.06
Cateran Brute

Cateran Brute

Creature — Horror Mercenary (2/2)

, : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

1.9 /10
$0.12
Cateran Enforcer

Cateran Enforcer

Creature — Horror Mercenary (4/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

2.2 /10
$0.24
Cateran Kidnappers

Cateran Kidnappers

Creature — Human Mercenary (4/2)

, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

1.8 /10
$0.23
Caustic Crawler

Caustic Crawler

Creature — Insect (4/3)

Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

4.7 /10
$0.17
Cavalier of Night

Cavalier of Night

Creature — Elemental Knight (4/5)

Lifelink
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

8.5 /10
$3.79
Cavern Whisperer

Cavern Whisperer

Creature — Nightmare (4/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

7.5 /10
$0.02
Cemetery Gate

Cemetery Gate

Creature — Wall (0/5)

Defender (This creature can't attack.)
Protection from black

2.2 /10
$0.17
Cemetery Reaper

Cemetery Reaper

Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

9.4 /10
$0.99
Chain Devil

Chain Devil

Creature — Devil (4/2)

Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.

6.9 /10
$0.05
Chainer Dementia Master

Chainer, Dementia Master

Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

8.5 /10
$0.15
Chainflail Centipede

Chainflail Centipede

Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

4.6 /10
$0.04
Champion of Dusk

Champion of Dusk

Creature — Vampire Knight (4/4)

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

9.1 /10
$0.15
Charging Bandits

Charging Bandits

Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

0 /10
$0.23
Charity Extractor

Charity Extractor

Creature — Human Knight (1/5)

Lifelink

2.3 /10
$0.05
Charred Graverobber

Charred Graverobber

Creature — Skeleton Mercenary (3/1)

When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Charred Graverobber escapes with a +1/+1 counter on it.

3.7 /10
$0.12
Childhood Horror

Childhood Horror

Creature — Horror (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

1.1 /10
$0.24
Chilling Apparition

Chilling Apparition

Creature — Spirit (1/1)

: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

2.2 /10
$0.18
Chilling Shade

Chilling Shade

Snow Creature — Shade (1/1)

Flying
: Chilling Shade gets +1/+1 until end of turn. ( can be paid with one mana from a snow source.)

4.1 /10
$0.14
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