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Cards similar to Act of Treason (400)

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Searing Rays

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

1.6 /10
$0.18
Seismic Spike

Seismic Spike

Sorcery

Destroy target land. Add .

4.9 /10
$0.23
Seismic Stomp

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

3.8 /10
$0.02
Skullscorch

Skullscorch

Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

1.3 /10
$0.34
Spiraling Embers

Spiraling Embers

Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

3.8 /10
$0.18
Start from Scratch

Start from Scratch

Sorcery — Lesson

Choose one —
• Start from Scratch deals 1 damage to any target.
• Destroy target artifact.

2 /10
$0.03
Static Discharge

Static Discharge

Sorcery

Starting intensity 3
Static Discharge deals damage equal to its intensity to any target, then perpetually increase the intensity of all cards you own named Static Discharge by 1.

10 /10
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Stomping Slabs

Stomping Slabs

Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.

0.7 /10
$0.17
Stone Rain

Stone Rain

Sorcery

Destroy target land.

6 /10
$0.44
Sunder from Within

Sunder from Within

Sorcery — Arcane

Destroy target artifact or land.

2.7 /10
$0.24
Swarming of Moria

Swarming of Moria

Sorcery

Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.8 /10
$0.03
Temporary Insanity

Temporary Insanity

Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

1.9 /10
$0.17
Thatcher Revolt

Thatcher Revolt

Sorcery

Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.

4.3 /10
$0.09
Thunderwave

Thunderwave

Sorcery

Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.

7.6 /10
$0.11
Torrent of Lava

Torrent of Lava

Sorcery

Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has ": Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."

0.8 /10
$0.92
Underworld Fires

Underworld Fires

Sorcery

Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

3.1 /10
$0.04
Violent Impact

Violent Impact

Sorcery

Destroy target artifact or land.
Cycling (, Discard this card: Draw a card.)

4.5 /10
$0.04
Volcanic Hammer

Volcanic Hammer

Sorcery

Volcanic Hammer deals 3 damage to any target.

3.6 /10
$0.21
Wild Swing

Wild Swing

Sorcery

Choose three target nonenchantment permanents. Destroy one of them at random.

2.7 /10
$0.16
Wrenns Resolve

Wrenn's Resolve

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

9.1 /10
$0.68
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