Land // Land
: Add .
Slitherbore Pathway
: Add .
Artifact Land
Darkmoss Bridge enters the battlefield tapped.
Indestructible
: Add or .
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land
: Add .
, , Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
: Add .
: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land — Desert
Desert of the Fervent enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land — Desert
Desert of the Glorified enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land — Desert
Desert of the Indomitable enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land — Desert
Desert of the Mindful enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land — Desert
Desert of the True enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land
: Add .
, : Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add .
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