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Cards similar to Adder-Staff Boggart (400)

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Yotian Dissident

Yotian Dissident

Creature — Human Artificer (1/1)

Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.

6.6 /10
$0.13
Youthful Valkyrie

Youthful Valkyrie

Creature — Angel (1/3)

Flying
Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie.

8.4 /10
$8.83
Aetherflame Wall

Aetherflame Wall

Creature — Wall (0/4)

Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.

2.4 /10
$0.09
Akki BlizzardHerder

Akki Blizzard-Herder

Creature — Goblin Shaman (1/1)

When Akki Blizzard-Herder dies, each player sacrifices a land.

4.9 /10
$0.21
Akki Ronin

Akki Ronin

Creature — Goblin Samurai (1/3)

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

7.1 /10
$0.02
Akroan Sergeant

Akroan Sergeant

Creature — Human Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

1.1 /10
$0.02
Arena Trickster

Arena Trickster

Creature — Human Shaman (3/3)

Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.

1.5 /10
$0.01
Ash Zealot

Ash Zealot

Creature — Human Warrior (2/2)

First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

5 /10
$0.25
Ashmouth Hound

Ashmouth Hound

Creature — Elemental Dog (2/1)

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

2.9 /10
$0.05
Barbarian Outcast

Barbarian Outcast

Creature — Human Barbarian Beast (2/2)

When you control no Swamps, sacrifice Barbarian Outcast.

0.6 /10
$0.12
Barging Sergeant

Barging Sergeant

Creature — Minotaur Soldier (4/2)

Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

3.5 /10
$0.02
BattleMad Ronin

Battle-Mad Ronin

Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each combat if able.

3 /10
$0.14
BattleScarred Goblin

Battle-Scarred Goblin

Creature — Goblin Warrior (2/2)

Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.

4.4 /10
$0.04
Big Spender

Big Spender

Creature — Devil Citizen (2/1)

Haste
Whenever one or more creatures you control become blocked, create a Treasure token.
Sacrifice two artifacts: Draft a card from Big Spender's spellbook.

10 /10
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Blazing Effigy

Blazing Effigy

Creature — Elemental (0/3)

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

0.7 /10
$0.34
Blood Hustler

Blood Hustler

Creature — Vampire Rogue (1/1)

Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Target opponent loses 1 life and you gain 1 life.

3.1 /10
$0.11
Blood Knight

Blood Knight

Creature — Human Knight (2/2)

First strike, protection from white

2.6 /10
$0.26
Bloodhaze Wolverine

Bloodhaze Wolverine

Creature — Wolverine (2/1)

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

1 /10
$0.02
Bloodstone Goblin

Bloodstone Goblin

Creature — Goblin Warrior (2/2)

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

2.1 /10
$0.04
Bloodthorn Taunter

Bloodthorn Taunter

Creature — Human Scout (1/1)

Haste
: Target creature with power 5 or greater gains haste until end of turn.

1.8 /10
$0.12
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