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Cards similar to Advanced Stitchwing (400)

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SkyEel School

Sky-Eel School

Creature — Fish (3/3)

Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card.

0.9 /10
$0.05
Skyswimmer Koi

Skyswimmer Koi

Creature — Fish (3/3)

Flying
Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.

4.9 /10
$0.02
Soratami MirrorGuard

Soratami Mirror-Guard

Creature — Moonfolk Wizard (3/1)

Flying
, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.

2.7 /10
$0.11
Soratami MirrorMage

Soratami Mirror-Mage

Creature — Moonfolk Wizard (2/1)

Flying
, Return three lands you control to their owner's hand: Return target creature to its owner's hand.

4.1 /10
$0.25
Soratami Savant

Soratami Savant

Creature — Moonfolk Wizard (2/2)

Flying
, Return a land you control to its owner's hand: Counter target spell unless its controller pays .

5.3 /10
$0.21
Soul of Ravnica

Soul of Ravnica

Creature — Avatar (6/6)

Flying
: Draw a card for each color among permanents you control.
, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.

3 /10
$0.30
Sphinx of Enlightenment

Sphinx of Enlightenment

Creature — Sphinx (5/5)

Flying
When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.

5.6 /10
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Spire Phantasm

Spire Phantasm

Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
Flying
When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.

0 /10
$0.09
Stern Mentor

Stern Mentor

Creature — Human Wizard (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has ": Target player mills two cards."

1.5 /10
$0.14
Stitcher Geralf

Stitcher Geralf

Legendary Creature — Human Wizard (3/4)

, : Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.

7 /10
$0.10
Storm Sculptor

Storm Sculptor

Creature — Merfolk Wizard (3/2)

Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

3.2 /10
$0.05
Stormwatch Eagle

Stormwatch Eagle

Creature — Bird (2/1)

Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.

0.2 /10
$0.09
Subtlety

Subtlety

Creature — Elemental Incarnation (3/3)

Flash
Flying
When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.
Evoke—Exile a blue card from your hand.

7.7 /10
~$27
Sun Ce Young Conquerer

Sun Ce, Young Conquerer

Legendary Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.

1.9 /10
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Surgespanner

Surgespanner

Creature — Merfolk Wizard (2/2)

Whenever Surgespanner becomes tapped, you may pay . If you do, return target permanent to its owner's hand.

7.6 /10
$0.10
Thassas Devourer

Thassa's Devourer

Enchantment Creature — Elemental (2/6)

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.

3.4 /10
$0.06
Thassa DeepDwelling

Thassa, Deep-Dwelling

Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.

9.7 /10
~$18
Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

4.2 /10
$0.16
Tidal Terror

Tidal Terror

Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

5.9 /10
$0.04
Timin Youthful Geist

Timin, Youthful Geist

Legendary Creature — Spirit (3/4)

Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.)
Flying
At the beginning of each combat, tap up to one target creature.

7.3 /10
$0.30
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