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Cards similar to Advent of the Wurm (400)

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Moonhold

Moonhold

Instant

Target player can't play lands this turn if was spent to cast this spell and can't cast creature spells this turn if was spent to cast this spell. (Do both if was spent.)

3.4 /10
$0.26
Mortify

Mortify

Instant

Destroy target creature or enchantment.

9.8 /10
$0.25
Mutational Advantage

Mutational Advantage

Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.2 /10
$1.10
Obscura Confluence

Obscura Confluence

Instant

Choose three. You may choose the same mode more than once.
• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
• Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
• Target player returns a creature card from their graveyard to their hand.

6.6 /10
$0.18
Okos Hospitality

Oko's Hospitality

Instant

Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.2 /10
$0.17
Putrefy

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

9.9 /10
$0.17
Quandrix Command

Quandrix Command

Instant

Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.

8.4 /10
$0.18
Restore the Peace

Restore the Peace

Instant

Return each creature that dealt damage this turn to its owner's hand.

3.1 /10
$0.07
Sail into the West

Sail into the West

Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

6.7 /10
$0.65
Sultai Charm

Sultai Charm

Instant

Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.

9 /10
$0.13
Take the Bait

Take the Bait

Instant

Cast this spell only during an opponent's turn and only during combat.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

7 /10
$2.12
Trap Essence

Trap Essence

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

5.9 /10
$0.20
Treacherous Greed

Treacherous Greed

Instant

As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.
Draw three cards. Each opponent loses 3 life and you gain 3 life.

5 /10
$0.16
Unmake

Unmake

Instant

Exile target creature.

5.9 /10
$0.63
Urgent Necropsy

Urgent Necropsy

Instant

As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets.
Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.

3.2 /10
$0.23
Vanish into Memory

Vanish into Memory

Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

6.3 /10
$0.30
Vigean Intuition

Vigean Intuition

Instant

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

0.6 /10
$0.09
War Flare

War Flare

Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

4.2 /10
$0.04
Zenith Flare

Zenith Flare

Instant

Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.

6 /10
$0.06
Bituminous Blast

Bituminous Blast

Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Bituminous Blast deals 4 damage to target creature.

8.1 /10
$0.08
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