Instant
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Choose one —
• Destroy target enchantment.
• Draw two cards.
• Target player discards two cards.
Instant
Draw two cards. You may put a land card from your hand onto the battlefield.
Instant
As an additional cost to cast this spell, sacrifice a permanent.
Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
Instant
This spell costs less to cast if you gained life this turn.
Destroy target nonland permanent.
Instant
Counter target spell unless its controller pays . You gain 4 life.
Instant
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.
Instant
The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
Instant
Counter target spell. Its controller can't cast spells this turn.
Instant
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Instant
Draw two cards.
Addendum — If you cast this spell during your main phase, you gain 2 life.
Instant
Counter all other spells. Draw a card for each spell countered this way.
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