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Cards similar to Advent of the Wurm (400)

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Aerial Predation

Aerial Predation

Instant

Destroy target creature with flying. You gain 2 life.

3.5 /10
$0.04
Awaken the Bear

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.3 /10
$0.06
Awakening of VituGhazi

Awakening of Vitu-Ghazi

Instant

Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.

6.5 /10
$0.15
Bar Entry

Bar Entry

Instant

Choose one —
• Destroy target creature with power 4 or greater.
• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)

0.2 /10
$0.02
Blade Banish

Blade Banish

Instant

Exile target creature with power 4 or greater.

3.5 /10
$0.02
Bounty of the Hunt

Bounty of the Hunt

Instant

You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.

2.9 /10
--
Broken Wings

Broken Wings

Instant

Destroy target artifact, enchantment, or creature with flying.

8 /10
$0.04
Choose Your Weapon

Choose Your Weapon

Instant

Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.

7.3 /10
$0.10
Chord of Calling

Chord of Calling

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

9.8 /10
$4.54
Chorus of Might

Chorus of Might

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

3.9 /10
$0.08
Collar the Culprit

Collar the Culprit

Instant

Destroy target creature with toughness 4 or greater.

2.1 /10
$0.02
Collected Company

Collected Company

Instant

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

6 /10
--
Crash Landing

Crash Landing

Instant

Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

0.9 /10
$0.10
Crash the Ramparts

Crash the Ramparts

Instant

Target creature gets +3/+3 and gains trample until end of turn.

3 /10
$0.04
Crushing Canopy

Crushing Canopy

Instant

Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.

5.8 /10
$0.03
Crushing Vines

Crushing Vines

Instant

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

4.8 /10
$0.13
Defend the Campus

Defend the Campus

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.

3.1 /10
$0.03
Dominarias Judgment

Dominaria's Judgment

Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

2.8 /10
$0.33
Dramatic Entrance

Dramatic Entrance

Instant

You may put a green creature card from your hand onto the battlefield.

3.8 /10
$2.16
Dromokas Gift

Dromoka's Gift

Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

1.9 /10
$0.03
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