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Cards similar to Aether Sting (400)

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Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.4 /10
$0.18
Stensia Uprising

Stensia Uprising

Enchantment

At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.

5.7 /10
$0.07
The First Eruption

The First Eruption

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The First Eruption deals 1 damage to each creature without flying.
II — Add .
III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

3.3 /10
$0.07
Total War

Total War

Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

3.9 /10
$0.98
Vigilante Justice

Vigilante Justice

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.

5.5 /10
$0.05
Widespread Panic

Widespread Panic

Enchantment

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

3.4 /10
$0.30
Awaken the Sky Tyrant

Awaken the Sky Tyrant

Enchantment

When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.

2.9 /10
$0.30
Barbed Field

Barbed Field

Enchantment — Aura

Enchant land
Enchanted land has ": This land deals 1 damage to any target."

2.2 /10
$0.22
Breath of Fury

Breath of Fury

Enchantment — Aura

Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

8.1 /10
~$11
Court of Ire

Court of Ire

Enchantment

When Court of Ire enters the battlefield, you become the monarch.
At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

9.1 /10
$0.32
Deadapult

Deadapult

Enchantment

, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

1.5 /10
$0.02
Descendants Fury

Descendants' Fury

Enchantment

Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

7.9 /10
$2.95
Electropotence

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to any target.

3.9 /10
$0.22
Fate Unraveler

Fate Unraveler

Enchantment Creature — Hag (3/4)

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

9.2 /10
$3.05
Ghirapur Aether Grid

Ghirapur Aether Grid

Enchantment

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.

8.8 /10
$0.25
Gratuitous Violence

Gratuitous Violence

Enchantment

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.3 /10
$4.04
Imminent Doom

Imminent Doom

Enchantment

Imminent Doom enters the battlefield with a doom counter on it.
Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.

2.5 /10
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Impulsive Maneuvers

Impulsive Maneuvers

Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

6.8 /10
$1.62
Ion Storm

Ion Storm

Enchantment

, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.

4.4 /10
$0.11
Knollspine Invocation

Knollspine Invocation

Enchantment

, Discard a card with mana value X: Knollspine Invocation deals X damage to any target.

1.2 /10
$0.21
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