Enchantment
At the beginning of your upkeep, scry 1.
: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.
Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Enchantment
When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.
Enchantment — Aura
Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Enchantment — Aura
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Enchantment — Aura
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Enchantment
When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate enters the battlefield under your control, draw a card.
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Enchantment — Aura
Enchant creature
You control enchanted creature.
Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/2.
Enchantment — Aura
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.
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