Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Prevent all damage one or two target creatures would deal this turn.
Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.
Instant
Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Instant
Creatures you control get +1/+1 until end of turn.
Forecast — , Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
Instant
Tap up to two target creatures.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Instant
Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Destroy target creature with flying.
Cycling (, Discard this card: Draw a card.)
Instant
Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Instant
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)
Instant
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Instant
This spell costs more to cast if it targets a creature.
Exile target nonland permanent.
Instant
As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.
Instant
Wanderer's Intervention deals 4 damage to target attacking or blocking creature.
Instant
Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.
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