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Cards similar to Afterlife (400)

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Ghostway

Ghostway

Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

8.4 /10
$1.21
Glorious Charge

Glorious Charge

Instant

Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.10
Hallowed Moonlight

Hallowed Moonlight

Instant

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.

4.2 /10
$2.31
Harmless Assault

Harmless Assault

Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

1.6 /10
$0.09
Heroic Charge

Heroic Charge

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

3 /10
$0.03
Hold at Bay

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to any target this turn.

1.8 /10
$0.03
Hold the Line

Hold the Line

Instant

Blocking creatures get +7/+7 until end of turn.

4.5 /10
$0.30
Honor the Fallen

Honor the Fallen

Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

3.3 /10
$0.85
In Oketras Name

In Oketra's Name

Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

2.6 /10
$0.02
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

4.5 /10
$0.02
Kjeldoran War Cry

Kjeldoran War Cry

Instant

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

0.1 /10
$0.16
Life Burst

Life Burst

Instant

Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.

0.4 /10
$0.16
Mandate of Peace

Mandate of Peace

Instant

Cast this spell only during combat.
Your opponents can't cast spells this turn.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

7.3 /10
$0.35
March of the Multitudes

March of the Multitudes

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.

9.2 /10
$0.61
Mardu Charm

Mardu Charm

Instant

Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

5.4 /10
$0.11
Morale

Morale

Instant

Attacking creatures get +1/+1 until end of turn.

0.6 /10
$0.21
Oblation

Oblation

Instant

The owner of target nonland permanent shuffles it into their library, then draws two cards.

9 /10
$0.66
Piety

Piety

Instant

Blocking creatures get +0/+3 until end of turn.

0.5 /10
$0.04
Pride of Conquerors

Pride of Conquerors

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

2.6 /10
$0.05
Pulse of the Fields

Pulse of the Fields

Instant

You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.

2 /10
$0.33
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