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Cards similar to Ainok Guide (400)

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Predation Steward

Predation Steward

Creature — Phyrexian Elf Warrior (2/2)

Predation Steward enters the battlefield with two oil counters on it.
, , Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.

2.9 /10
$0.02
Primordial Hydra

Primordial Hydra

Creature — Hydra (0/0)

Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

9.1 /10
$6.63
Quandrix Apprentice

Quandrix Apprentice

Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.

7 /10
$0.09
Realm Seekers

Realm Seekers

Creature — Elf Scout (0/0)

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

7.4 /10
$0.33
Scrounging Bandar

Scrounging Bandar

Creature — Cat Monkey (0/0)

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

7.6 /10
$0.02
Setessan Skirmisher

Setessan Skirmisher

Creature — Human Warrior (2/1)

Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.

2 /10
$0.02
Shambleshark

Shambleshark

Creature — Shark Crab (2/1)

Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

3.4 /10
$0.04
Shipwreck Sifters

Shipwreck Sifters

Creature — Spirit (1/2)

When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.
Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.

2.4 /10
$0.02
Skullbriar the Walking Grave

Skullbriar, the Walking Grave

Legendary Creature — Zombie Elemental (1/1)

Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

7.5 /10
$0.59
Skyshroud Sentinel

Skyshroud Sentinel

Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

0.1 /10
$0.09
Slaughter Specialist

Slaughter Specialist

Creature — Vampire Warrior (3/3)

When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

8.6 /10
$0.37
Snapping Gnarlid

Snapping Gnarlid

Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

2.2 /10
$0.02
Steelbane Hydra

Steelbane Hydra

Creature — Turtle Hydra (0/0)

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

9.2 /10
$4.13
Strangleroot Geist

Strangleroot Geist

Creature — Spirit (2/1)

Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

6.2 /10
$0.35
Tendril of the Mycotyrant

Tendril of the Mycotyrant

Creature — Fungus Wizard (2/2)

: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.

4.2 /10
$0.04
Thassas Oracle

Thassa's Oracle

Creature — Merfolk Wizard (1/3)

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

9.9 /10
~$19
The Goose Mother

The Goose Mother

Legendary Creature — Bird Hydra (2/2)

Flying
The Goose Mother enters the battlefield with X +1/+1 counters on it.
When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.
Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

8.2 /10
$0.43
Thicket Elemental

Thicket Elemental

Creature — Elemental (4/4)

Kicker (You may pay an additional as you cast this spell.)
When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

5 /10
$0.18
Tourach Dread Cantor

Tourach, Dread Cantor

Legendary Creature — Human Cleric (2/1)

Kicker (You may pay an additional as you cast this spell.)
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.
When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.

8.1 /10
$1.31
Trail of Mystery

Trail of Mystery

Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

7.5 /10
$0.20
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