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Cards similar to Akki Avalanchers (400)

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Blazing Rootwalla

Blazing Rootwalla

Creature — Lizard (1/1)

: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
$0.09
Fearless Pup

Fearless Pup

Creature — Wolf (1/1)

First strike
Boast — : Fearless Pup gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

4.4 /10
$0.05
Radhas Firebrand

Radha's Firebrand

Creature — Human Warrior (3/1)

Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.
Domain — : Radha's Firebrand gets +2/+2 until end of turn. This ability costs less to activate for each basic land type among lands you control. Activate only once each turn.

3.5 /10
$0.08
Barbarian Bully

Barbarian Bully

Creature — Human Barbarian (2/2)

Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn.

1.3 /10
$0.05
Basking Rootwalla

Basking Rootwalla

Creature — Lizard (1/1)

: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.6 /10
$0.33
Cutthroat Contender

Cutthroat Contender

Creature — Vampire Warrior (1/1)

Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.

3.5 /10
$0.04
Fault Riders

Fault Riders

Creature — Human Soldier (2/2)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.

0.1 /10
$0.08
Festerleech

Festerleech

Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

1.9 /10
$0.03
Fire Drake

Fire Drake

Creature — Drake (1/2)

Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

0.3 /10
$0.16
Frilled Sandwalla

Frilled Sandwalla

Creature — Lizard (1/1)

: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.

1.1 /10
$0.08
GhorClan Bloodscale

Ghor-Clan Bloodscale

Creature — Viashino Warrior (2/1)

First strike
: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.

0.3 /10
$0.12
Snarling Wolf

Snarling Wolf

Creature — Wolf (1/1)

: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.

5.2 /10
$0.03
Spitting Drake

Spitting Drake

Creature — Drake (2/2)

Flying
: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.

0.1 /10
$0.17
Twinblade Slasher

Twinblade Slasher

Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

2 /10
$0.23
Viashino Slaughtermaster

Viashino Slaughtermaster

Creature — Viashino Warrior (1/1)

Double strike
: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.

0.7 /10
$0.05
Wolfbitten Captive  Krallenhorde Killer

Wolfbitten Captive // Krallenhorde Killer

Creature — Human Werewolf // Creature — Werewolf (1/1)

: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Krallenhorde Killer

: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

5.4 /10
$0.98
Akoum Hellhound

Akoum Hellhound

Creature — Elemental Dog (0/1)

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.

5.6 /10
$0.04
Fervent Champion

Fervent Champion

Creature — Human Knight (1/1)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

7.9 /10
$0.31
Flailing Soldier

Flailing Soldier

Creature — Human Soldier (2/2)

: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

1 /10
$0.13
Goblin Sledder

Goblin Sledder

Creature — Goblin (1/1)

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

7.1 /10
$0.33
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