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Cards similar to Alaborn Musketeer (400)

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Kithkin Shielddare

Kithkin Shielddare

Creature — Kithkin Soldier (1/1)

, : Target blocking creature gets +2/+2 until end of turn.

1.4 /10
$0.14
Kithkin Zealot

Kithkin Zealot

Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

1.5 /10
$0.13
Kitsune Ace

Kitsune Ace

Creature — Fox Pilot (2/2)

Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap Kitsune Ace.

6.9 /10
$0.13
Kitsune Loreweaver

Kitsune Loreweaver

Creature — Fox Cleric (2/1)

: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

2.6 /10
$0.14
Kjeldoran Guard

Kjeldoran Guard

Creature — Human Soldier (1/1)

: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

0.1 /10
$0.10
Kjeldoran Knight

Kjeldoran Knight

Creature — Human Knight (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Kjeldoran Knight gets +1/+0 until end of turn.
: Kjeldoran Knight gets +0/+2 until end of turn.

2.8 /10
$1.09
Kjeldoran Outrider

Kjeldoran Outrider

Creature — Human Soldier (2/2)

: Kjeldoran Outrider gets +0/+1 until end of turn.

0.1 /10
$0.11
Knight Errant

Knight Errant

Creature — Human Knight (2/2)

1 /10
$0.13
Knight of Cliffhaven

Knight of Cliffhaven

Creature — Kor Knight (2/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance

2.5 /10
$0.05
Knight of Dawns Light

Knight of Dawn's Light

Creature — Human Knight (2/2)

First strike
If you would gain life, you gain that much life plus 1 instead.
: Knight of Dawn's Light gets +1/+1 until end of turn.

6.8 /10
$0.05
Knight of Glory

Knight of Glory

Creature — Human Knight (2/1)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

6 /10
$0.19
Knight of Grace

Knight of Grace

Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

4.8 /10
$0.11
Knight of Meadowgrain

Knight of Meadowgrain

Creature — Kithkin Knight (2/2)

First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4.6 /10
$0.53
Knight of New Benalia

Knight of New Benalia

Creature — Human Knight (3/1)

4.1 /10
$0.04
Knight of the Hokey Pokey

Knight of the Hokey Pokey

Creature — Knight (2/2)

First strike
, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)

10 /10
$0.19
Knight of the Holy Nimbus

Knight of the Holy Nimbus

Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

4.4 /10
$0.08
Knight of the Kitchen Sink

Knight of the Kitchen Sink

Artifact Creature — Cyborg Knight (2/2)

First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)

10 /10
$0.36
Knight of the Skyward Eye

Knight of the Skyward Eye

Creature — Human Knight (2/2)

: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn.

0.3 /10
$0.02
Knight of the White Orchid

Knight of the White Orchid

Creature — Human Knight (2/2)

First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

9.8 /10
$1.73
Kondas Hatamoto

Konda's Hatamoto

Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

4.9 /10
$0.30
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