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Cards similar to Aleatory (400)

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Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

7.1 /10
$0.06
Bulls Strength

Bull's Strength

Instant

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

5.3 /10
$0.02
Coming In Hot

Coming In Hot

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.8 /10
$0.02
Daring Escape

Daring Escape

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

4.4 /10
$0.03
Demonic Gifts

Demonic Gifts

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."

7.5 /10
$0.11
Desperate Lunge

Desperate Lunge

Instant

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

2.4 /10
$0.17
Ephemeral Shields

Ephemeral Shields

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.8 /10
$0.10
Fake Your Own Death

Fake Your Own Death

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.7 /10
$0.08
Family Reunion

Family Reunion

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

5.3 /10
$0.02
Fanatical Strength

Fanatical Strength

Instant

Target creature gets +3/+3 and gains trample until end of turn.

3.8 /10
$0.04
Felonious Rage

Felonious Rage

Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

3.1 /10
$0.04
Fervent Strike

Fervent Strike

Instant

Target creature gets +1/+0 and gains first strike and haste until end of turn.

3.9 /10
$0.03
Furious Resistance

Furious Resistance

Instant

Target blocking creature gets +3/+0 and gains first strike until end of turn.

2 /10
$0.04
Gerrards Command

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

2.4 /10
$0.13
Gift of Strength

Gift of Strength

Instant

Target creature gets +3/+3 and gains reach until end of turn.

3.8 /10
$0.02
Gold Rush

Gold Rush

Instant

Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.

2.4 /10
$0.17
Great Train Heist

Great Train Heist

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

6.2 /10
$1.67
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

3.9 /10
$0.04
Hope and Glory

Hope and Glory

Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

1.2 /10
$0.13
Inventory Management

Inventory Management

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.

6.3 /10
$0.97
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