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Cards similar to Algae Gharial (400)

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Battle Mammoth

Battle Mammoth

Creature — Elephant (6/5)

Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.2 /10
$0.38
Beastbond Outcaster

Beastbond Outcaster

Creature — Human Druid (3/3)

When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.9 /10
$0.07
Bhaal Lord of Murder

Bhaal, Lord of Murder

Legendary Creature — God (4/4)

As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible.
Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.

5.6 /10
$0.05
Blossom Prancer

Blossom Prancer

Creature — Spirit (4/4)

Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

4.8 /10
$0.05
BogStrider Ash

Bog-Strider Ash

Creature — Treefolk Shaman (2/4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.

1.1 /10
$0.13
Boreal Outrider

Boreal Outrider

Snow Creature — Elf Warrior (3/2)

Whenever you cast a creature spell, if of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ( is mana from a snow source.)

6.7 /10
$0.05
Briarbridge Patrol

Briarbridge Patrol

Creature — Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

6.3 /10
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Brightwood Tracker

Brightwood Tracker

Creature — Elf Scout (2/4)

, : Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2.4 /10
$0.02
Burr Grafter

Burr Grafter

Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1.6 /10
$0.08
Caldaia Guardian

Caldaia Guardian

Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6.2 /10
$0.24
Caldaia Strongarm

Caldaia Strongarm

Creature — Human Warrior (2/3)

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

3.9 /10
$0.02
Carefree Swinemaster

Carefree Swinemaster

Creature — Gnome Ranger (1/4)

Whenever Carefree Swinemaster attacks, you may pay . If you do, create a 2/2 green Boar creature token that's tapped and attacking.

3.8 /10
$0.04
Champion of Rhonas

Champion of Rhonas

Creature — Jackal Warrior (3/3)

You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)

6.5 /10
$0.27
Deathgorge Scavenger

Deathgorge Scavenger

Creature — Dinosaur (3/2)

Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

7.4 /10
$0.23
Deepfathom Echo

Deepfathom Echo

Creature — Merfolk Spirit (4/4)

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.3 /10
$0.13
Draconic Muralists

Draconic Muralists

Creature — Dragon Bard (4/3)

When Draconic Muralists dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

8.4 /10
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Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.27
Elrond Master of Healing

Elrond, Master of Healing

Legendary Creature — Elf Noble (4/4)

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

7.8 /10
$0.19
Elvish Handservant

Elvish Handservant

Creature — Elf Warrior (1/1)

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

0.5 /10
$0.12
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.8 /10
$0.10
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